Wesnoth logo
Wesnoth Units database

Gnoll

(image)

The Gnolls specialize in the bow rather than swords, glaives, axes or battle axes as their primary weapon. Their bows are crude in design but the Gnoll can reload the bow and shot fast, this makes up for the weak design. The Gnolls unlike their predator prefer to prowl in the swamps, attacking their enemies from their while being concealed.

Special Notes: This unit can hide in swamps, and remain undetected by its enemies. Enemy units cannot see this unit while it is in a swamp, except if they have units next to it, and any enemy unit that first discovers this unit immediately loses all its remaining movement.

Advances from:
Advances to: Keeneye
Cost: 15
HP: 35
Movement: 5
XP: 30
Level: 1
Alignment: chaotic
IDBM Gnoll
Abilities: swamp prowl
(image)dagger
blade
5 - 2
melee
(image)bow
pierce
4 - 4
ranged
Resistances:
blade0%
pierce-10%
impact0%
fire-10%
cold10%
arcane0%
TerrainMovement CostDefense
Castle150%
Cave150%
Coastal Reef-0%
Deep Water9910%
Flat140%
Forest160%
Frozen230%
Hills150%
Impassable9930%
Mountains150%
Mushroom Grove160%
Sand230%
Shallow Water220%
Swamp170%
Unwalkable9930%
Village150%